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The cycle of most products:

Step 1: company caters to a niche

Step 2: niche loves product, recommends to wider audience

Step 3: wider audience adopts product

Step 4: company switches to targeting the wider audience

Step 5: niche doesn't like product anymore, switches to a competitor

Windows is in step 5 - previously undisputed king of desktop, now an ad-infested boomer legacy system. MacOS is in step 4 - previously pricy but good solution for devs and creatives, now PITA for devs and "I would switch if it weren't for Adobe suite" for creatives, but normies think it looks pretty. Linux is in step 1 - Valve has been consistently investing in making it a viable gaming system. If you told me 10 years ago that Linux actually runs games other than TuxCart, I'd have laughed, but nowadays "does it run on Linux" is a serious question for every new release. It just needs some time to mature, and once gamers switch, other desktop users will slowly follow.



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