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Optimizing Unity Projects by Removing Additional Cameras (agentlien.github.io)
2 points by Agentlien on Dec 27, 2022 | past
Screen Gloom Optimization in Wavetale (agentlien.github.io)
1 point by Agentlien on Dec 13, 2022 | past
Automated Cleanup of Unity's Generated Shaders (agentlien.github.io)
1 point by Agentlien on Nov 25, 2022 | past | 1 comment
The Fog of Random (agentlien.github.io)
11 points by Agentlien on Sept 9, 2021 | past | 5 comments

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