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yeah, we called that data mining, decision systems, and whatnot... mapreduce was as fresh and hot as the Paul Graham's essays book... folks were using Java over python, due to some open source library from around the globe...

essentially, provided you were at a right place in a right time, you could get a BSc in it


You might have missed the /s


Yeah, no - quite a chunk of IMO problems are planar and 3d geometry, and you don't really do that at university level (exception: specializing in high school maths didactics)


The cheat code is to substitute it with something like rollerblading. But you'll need to practice it ~3x longer each time, and aint' nobody on HN got time for that.


Rollerblading is super fun though so this is a good suggestion.


It is 'incredibly efficient' because it is incredibly good at predicting clicks, conversions, or even conversion values. Which in turn makes it efficient. Sure, there is something called "auction" there, but Sothesby's or Tattersalls generally don't have buyers bidding based on what some machine-learning prediction AI computed in a jiffy (or maybe they do these days, who knows).


Yeah, but this convenience goes well beyond the "one payment button".

If you order food directly, you won't have the delivery tracking on the map. Even within the app, if the restaurant provides their own couriers, you lose the visibility and arrival ETA info.

And 15% might look impressive, but if you are getting your food from a delivery app, you probably don't care that much about food price in the first place.


Yeah it's kind of a different standard

There is a section 2.1.3 "Online platform studies versus lift tests" in the article. For the marketing tools purpose, you can use either (or some mixture of both). There are pros and cons to the choice.


It is computer science folk-lore. Pretty sure I read about it in some popular computer magazine in 90's.


In my humble experience some time between 2006-8 and 2013. Unless they hid it that well from us interns.

It's not the only thing that changed. Good thing, my manager joined Google back in these older years, so, for instance, he could say to me that I was "expected to rise to L5" in such a way that I knew it wasn't enforced in our org.


No, project Bernanke wasn't about that.

At that time, the exchange was a second-price auction, and all parties could submit up to two bids (presumably, the top two bids from their own collection of advertisers). Let's call the Google bids G1 > G2.

Since Google already implemented automated bidding strategies, they would submit to this auction (1+a)G1 and (1+b)G2 for certain fixed small value parameters a,b. Project Bernanke computed on historical data the optimal values of these a,b parameters.

Cue government discovery misunderstanding documentation


Hmm, you clearly know what you’re talking about and this contradicts the available info, so thanks for sharing! I’m a little confused though. To bring it back to simple terms: you’re saying that the project was simply to start bidding more on ad space…? How exactly does that help (/“bailout”) their customers, and why would that be its own project? “Determining how much to bid for ad space” is already the job of half of Bayview campus, so I’m confused by this benign explanation.

At the very least it sounds like they were using their position as auctioneer to fine-tune their bidding strategies, which seems like a textbook example of monopolistic behavior. But even that would be a step up from what I/the article above accuse them of.


The values of G1 and G2 are computed by a complex algorithm, however, that algorithm is agnostic of the position of the ad in the auction. Unlike the constant factors (1+a) and (1+b) applied on top of that.

Other companies in that auction could apply this kind of optimization, too. Perhaps the improvement is not as large for smaller participants, and so, not worth looking into.


You could make it a dating sim. Less drama than in the "Wild Hunt" movie, please.

Generally speaking, we have all kind of LARPs in the sword-and-sorcery scene

- battle LARPS - no story, just hit the participants belonging to the other faction, preferably in formations. This ranges from smug reenactment-quality groups, like Warhammer Fantasy fans in Europe, to groups that retain fantasy-themed clothing the way sports such as tennis have a specific proper attire, like Belegarth society in USA.

- (story-rich) LARPS - these originated with to "let's play D&D but in real life" and some of them even kept the trappings of the original, such as "levels" or "character classes"; some of them drop most of the gamey aspects, becoming more or less like those "chamber" LARPs mentioned by the OP (only in a fantasy setting; though, a Dune LARP could be a thinly-veiled middle-east, for all I know)


The logistics in the designs surrounding games of any substantial proportions must be hellish to coordinate with the playmaking's unpredictability.

More construction companies should take it upon themselves to start looking into erecting things like what those Warhammer dudes were enacting in one video i mulled over. Establish some crude barracks, keeps, bastions, and whatever else a play site could sustain. Gather a crew with cameras, editors, and a designer or two, then put some attendees on the grounds, and you’ve got yourselves the trappings of an amateur production going in no time.


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