That is reductive, why not call all everything CGI then? Or call CGI pixel art as well? As we’re talking about “art”, it’s necessarily going to be subjective, but pixel art has certain style aspects such as use of 2x1 lines (https://www.the-pixel-artist.com/articles/top-ten-things-new...). This is just an example, while I’m not saying that every convention must be met in order to qualify as pixel art, not having any doesn’t make a useful definition of a genre.
Loved Madness, surprised it didn’t get more mentions here. The combination of over the top violence, techno music and hints at a deeper underlying story is what made the series stick for me even more than Xiao Xiao.
I loved playing the game too. They did a good job of making you feel somewhat like the character. Being able to shoot or throw basically everything lol
This looks great, thanks for sharing! I run a 1-person SaaS on the side and this would help me a lot with keeping it running. Glad to hear that you are able to full time on it.
What was the DB migration required for those particular columns?
I presume this was not the only time such a migration needed to be done to add columns. Is it possible that as new features emerge, new columns and migrations will need to be done anyway and one more or less migration would make less of a difference on the grander scale?
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