If a person wants to do a thing then they will engage with it on their terms. But getting that initial "hook" and then growing it is the trick.
I will never go to any physical training that involves a trainer shouting "pain is gain!". If it hurts, why would I do that? Why are we focusing on how much it hurts?!
Get me hooked on the Gain, let the pain happen naturally depending on how hard I want that Gain.
“If you want to build a ship, don’t drum up the men to gather wood, divide the work, and give orders. Instead, teach them to yearn for the vast and endless sea.”
― Antoine de Saint-Exupéry
I do a lot of stuff that people think is "hard work", but as they say, physical pain is fleeting, and I typically have a half-dozen or more small and large goals that I am working towards, that requires such "hard work". So, perhaps I yearn for the vast and endless.... something?
That's... actually the exact opposite of what GP suggested, isn't it? They wrote that "training doesn't need to be driven by abstract goals", and you are suggesting abstract goals to work towards. Not saying that can't work too, just that it's something different...
Yep yearning doesnt work for me. But joy does. I try to enjoy the work. For progrmmers, big hint: do one thing at a time. Keep slack off for an hour. Get hooked on a task.
Thermite temperatures are over 2000 degrees celsius. It is literally burning iron and aluminium.
Material science can do amazing things but a capable "fire resistant cloth mesh", cheap enough to use in the quantities required, will be a good trick.
It does not need to survive the direct impact of the thermite, it just needs to self extinguish and not light large areas of the mesh on fire. A couple foot size holes don't matter much in miles of mesh.
I miss being able to play a game and have things be somewhat apparent within the game. Nowadays it seems like you have to have a second monitor with the wiki open.
The many Gundam series are not a historical account obviously.
From what I gather - having never actually watched any - there are anti-war themes (IE armies are commanded by people who don't have to sacrifice, how that corrupts), sacrifice vs outcomes and more. It's a thematic experience rather than an education in robotics or history.
I like stompy robots. I have to yet to start on Gundam because I am hesitant as to where to start and which path to follow in watching it all and I know it would consume me once I start.
Maybe after Xmas, in my break, I'll "waste" some time with it.
> Anime was probably my first introduction to "Heroes can both sacrifice and still lose. "Winning" may not be worth it but may be the only option."
One punch man, season 1. So chill, both pays homage to and is an amusing pisstake on the dragonballz kinda idea of heroes, training and "leveling up your power".
And then there is a double episode, around 7 or 8, that is a beautiful essay on "what defines a hero". For me, this was chefs kiss good and defined the series for me.
Decent for large scale backup perhaps? Or remote plants (almost always mining in the middle of nowhere). Remote plants have fuel logistics already.
Another fit might be somewhere like singapore which is very space poor but very trade connected. But they're currently building a ocean power cable to Australia where they will tap a massive solar farm or existing grid.
It probably fits some use cases better than any alternatives, but for powering cities and suburbia I think renewables still make heaps of sense when space is available somewhere that can join the grid.
This is society though, hence it is an issue of law and people trying to tell other people what to do.
The Elbonia rite crowd don't just want this for themselves. They want to ensure that their vision of "what is right" is put onto everybody. And the AnkleShowers want their vision of "what is right" put onto everybody. And everyone else has their opinion too.
And the shit-shouting continues until finally someone says "But we can ALLLLLL agree that we want to protect our children yes?"
The issue has never been technical. It is how society has it's debates. Things like each issue becoming a two party extreme. Things like media rules that "both sides get equal airtime" even if one is a tinfoil hat wearing idiot.
As a society, we won't get properly better until we debate better and can accept middle grounds.
From an individual senior exec point of view - all staff are replaceable. You just hire from outside the company.
People don't think in terms of shared commons and that if all companies are doing the same thing then there won't be much of a "senior" market left to hire.
When companies stop hiring juniors it completely kills the employee leveling process. It all but stops the creation of skilled senior employees.
You say you can just hire from outside the company - but what do you do when there is no one left to hire because the talent pool is completely drained?
Abandoning the junior employee will slowly drain that talent pool until there are no seniors available to hire, the "just hire from outside the company" plan doesn't work any more.
If a person wants to do a thing then they will engage with it on their terms. But getting that initial "hook" and then growing it is the trick.
I will never go to any physical training that involves a trainer shouting "pain is gain!". If it hurts, why would I do that? Why are we focusing on how much it hurts?!
Get me hooked on the Gain, let the pain happen naturally depending on how hard I want that Gain.